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                 Frequently 
                  Asked Questions about 
                  the Sims and the Mac 
                   Solutions for Mac 
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              | Download and 
                installation on Mac | 
             
             
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              | Troubleshooting 
                specific to Mac | 
             
             
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              | Creation on 
                Mac | 
             
             
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                 Download 
                  and installation on Mac 
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              | All your 
                objects are zipped, and I have a Mac! Can I download your stuff 
                anyway? | 
             
             
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                 Of course, yes! (I have a Mac myself) 
                  You'll need only to drag the downloaded files on StuffIt 
                  Expander,and then, it's exactly the same as for Windows. 
                  So... if you don't know where to put the unzipped files because 
                  you haven't read the Read-me, read the next chapter! ;) 
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              | Where do 
                I install the downloaded stuff? I don't have a "C:/" 
                folder like I see sometimes... | 
             
             
              If a Read-me doesn't dissuade to do so, you need 
                to install: 
                the skins (.cmx, .skn and .bmp) in the Sims/GameData/Skins folder, 
                the walls (.wll) in the Sims/GameData/Walls folder, 
                the floors (.flr) in the Sims/GameData/Floors folder, 
                the objects (.iff) in the Sims/Downloads folder. 
                If you need more explanations, have a look on the step 
                by step here.  
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                 Troubleshooting 
                  specific to Mac 
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              | Can 
                I download things from non-Mac sites? Some objects I have downloaded 
                don't work... | 
             
             
              Most of the time: yes. You can download objects, 
                walls, floors and roofs without any problem. But be sure to have 
                a suffix with 3 letters at the end of the file name:  
                your objects must end by .iff 
                the walls by .wll 
                the floors by .flr 
                the roofs by .bmp 
                 
                If you have downloaded a file and that you see the name isn't 
                complete, then rename it to have the whole suffix. Some sites 
                like Colorized Sims or Simzilabim have very long name for their 
                objects files, so we need to rename them to have the .iff at the 
                end of each name. Sims-NameRectifier 
                can do that for you. =) 
                 
                Be also sure that the objects you have downloaded doesn't require 
                an expansion that isn't available yet on Mac... You know we're 
                always a bit late! ;) 
                 
                Now, for skins, the problem is a little bit different. In theory, 
                you can download them all, but in practical, you will have to 
                rename them all to make them running on Mac. But don't worry, 
                skins conversion for Mac is exactly the subject 
                of the next chapter of this FAQ. =) 
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              | I've 
                downloaded some skins from other web sites, and they don't run 
                on my Mac, why? How converting skins for Mac? | 
             
             
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                 Mac is limited to 31 characters for files names 
                  (for Mac OS system older than OS X, but even if Mac OS X can 
                  have long files names, the Sims doesn't support them), while 
                  Windows 98 can support much more... So, sometimes, the names 
                  are cut when you unzip them on your Mac, and the skins won't 
                  work.  
                So does it mean we have no solution? Noooo! 
                  We used to have a long process for converting the skins with 
                  Simple Text, but now, we have a much easier tool: SkinShrinker. 
                  Simply drag a .cmx file on Skin Shrinker, or a whole folder 
                  full of skins that need to be renamed, and voilà: Skin 
                  Shrinker has renamed the .cmx and the .bmp, and edited the .skn 
                  and they will now work perfectly! 
                 (Don't forget that every downloads from this 
                  site have been already converted, so you don't need to do anything! 
                  ;))   | 
             
             
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              | Game 
                crashes related to Error 2 | 
             
             
              | Most of the time error 2 is related to memory 
                allocation for any program, not just The Sims. You may get this 
                message after downloading hundreds of items ;) To fix this locate 
                the game icon "The Sims" and get information (Command 
                + I). Under "Memory", give it more memory. If you don't 
                have anymore to give, then the best option for you is to go out 
                and buy more memory. | 
             
             
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              | Game 
                crashes because it has tried to open too many files | 
             
             
              It's really frustrating when you have been waiting 
                for 20 minutes to load the game (it's long because you have tons 
                of downloads! ;)), and just when the game is about to be loaded, 
                the game crashes with a message saying: "The Sims can not continue 
                because it has tried to open too many files. Adding custom objects 
                and skins has probably contributed to this problem". Arghhh... 
                 
                Mac OS is limited to open a certain number of files, and can't 
                handle always very well the tons of objects, skins and walls we 
                have.  
                There's a solution: .FAR. The .far are a file format that can 
                contain other files, like .iff, .wll, .cmx... To create .far, 
                you need FarMaker. 
                 
                For objects, put the files you want to "farize" 
                in a folder, and then drag it on FarMaker icon, you'll get your 
                .far, install it where the folder used to be and remove the folder. 
                You can also create .far for skins or animations. Then, 
                create a folder with the files you need (.bmp, .skn, .cmx, but 
                be careful: don't put any folder in this folder!!!), "farize", 
                install your .far in the GameData/Skins folder, and remove the 
                old folder. 
                For walls and floors, the problem is a bit different though, 
                because if you put .far in the GameData/Walls or Floors folders, 
                the game won't see them, and so you won't have your walls and 
                floors in the game... But there's another solution: first, make 
                your .far as usual (put the files you want to "farize" 
                in a folder, drag it on FarMaker icon, and remove the orginal 
                folder). Then, create a folder "WallsAndFloors" in the 
                Sims/ExpansionPackShared folder, and install your .far in. | 
             
             
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              | Game 
                crashes due to other errors | 
             
             
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                 Most of the time, it's because you've installed 
                  a bad skin. So, the first thing to do, is to go to your GameData/Skins 
                  folder and see if something looks wrong. 
                  To avoid such bad surprises, give a label to your files. When 
                  you download some new ones (objects or skins), try them in your 
                  game, and if you have no crash, give them a label too. In this 
                  way, you'll find more easily the latest files you have installed, 
                  and might find the guilty file more quickly. 
                 
                  If it's not an error due to some downloads, here's a suggestion 
                  (and we can't guarantee this will work or not). Go to > Control 
                  Panel > Extensions Manager. Save your current extension set 
                  and give it a name. Then change the extension set to Mac OS 
                  x.x Base (x.x == 8.6, 9.1, etc, the version of your OS). Reboot 
                  your Mac. Alot of times errors just happen because of extension 
                  conflicts. When you're done playing, reboot with your original 
                  set that you saved.  
                If this doesn't work, well...you should try 
                  contacting Aspyr. 
                  They have the best support team you can dream of! They answer 
                  quickly and precisely. Wow! :) 
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              |  
                  Creation 
                  on Mac 
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              | What 
                can I do for the Sims with a Mac? | 
             
             
              | Many things actually! You can create skins with 
                whatever graphism application (Photoshop, 
                Graphic 
                Converter...) and SimShow 
                for your previews, meshes with Meshwork 
                (the application is in its beta process). You can new objects 
                with IFF 
                Snooper. A tutorial of IFF Snooper can be found at Persimmon 
                Grove. | 
             
             
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